Quake3

Björn Lindberg d95-bli at nada.kth.se
Sun Feb 23 09:46:18 PST 2003


Ian Molton <spyro at f2s.com> writes:

> > > Like I said - you guys need to submit a few more maps before I will
> > > do that.
> > 
> > Ok, here's the list:
> > 
> > q3dm7
> > q3dm17
> > stei4_cold
> > mkspacedm03
> > mvdm01
> 
> Urr. we already have those levels...

BTW, I downloaded a couple of maps and tried them out. I realised
however that I have absolutely no idea what makes a good map. Some of
them were much too big for our games, but some seemed ok. But still,
I'm to new to this to really have a good idea of what a god map looks
like. Aný pointers?


Björn

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